Mage (Forums / Cataclysm Talent Calculator / Beta Skills/Talents) Arcane Counterspell now prevents spell from that school of magic from being cast for 7 sec, down from 8 sec.
Fire Flashburn now increases damage done by all your periodic fire damage effect by 22.4%, up from 20%. Each point of Mastery increases periodic damage done by an additional 2.8%, up from 2.5%.
Frost Fingers of Frost now also increases Ice Lance damage by 15%.
Frost Specialization now also increases the damage of Frostbolt by an additional 15%.
11 янв 2011, 22:44
Sabeer
[2.6]
0
Re: Ку-ка-ре-ку
Пока я не вижу контры в тройке 3м фростмагам. Любой таргет едет за дипфриз за 2 бланкета по хилеру.
Originally Posted by Blizzard Entertainment Racials
now reduces all damage taken by 10% instead of increasing armor by 10%.
now heals for 20% of their total health over 15 sec at all levels. now has a 1.5 min cooldown, down from 1.75 min.
now has a 2 min cooldown, down from 3 min. Now increases current movement speed by an additional 40% instead of "increasing movement speed by 40%".
#956 Death Knight ( / / ) Frost
now also increases spells change to hits by 9%. Spells are all Death Knight abilities that are not direct weapon strikes.
Unholy
is now called and Increases Shadow damage done by 20%. Each point of Mastery increases Shadow damage by an additional 2.5%.
no longer increases chance to hit with spells. Now increases the damage done by your diseases by 10/20/30%.
now only procs from main-hand auto attacks, proc rate no longer specified and now just shows up as "higher than rank 1", "higher than rank 2".
casting time increase effect now lasts 10 sec, down from 15 sec.
#956 Druid ( / / ) Balance
now has a 100 yards range, up from 30 yards.
now increases bonus damage from Eclipse by 16%, up from 12%. Each point of Mastery now increases the bonus by an additional 2%, up from 1.5%.
Feral
now scales from 16.56/33.12/49.68/66.42% of Attack Power, down from 18.4/36.8/55.2/73.6/92%.
now scales from 2.07% of Attack Power, down from 2.3%. Additional damage now scales from 37.8% of Attack Power, down from 42%.
now deals 450% damage, up from 350%. Additional damage increased by 28%, from 518 to 666.
now scales from 24% of Attack Power, down from 30%.
now scales from 7.66% of Attack Power, down from 9.58%. Now makes enemies bleed for 35 + 2.56% of Attack Power, down from 35 + 3.2% of Attack Power.
now deals 460% normal damage plus 649, up from 360% plus 508.
now deals 80% weapon damage, down from 100%. Additional damage reduced by 20% as well, from 202 to 162.
Restoration
now increases the duration of Tree of Life Form by 3/6 sec, down from 5/10 sec.
now lasts 25 sec, down from 30 sec. (What do you call a druid in tree form who melees? A combat log.)
now has a 8 sec cooldown, down from 10 sec.
now increases the potency of healing spells by 11.6% (Up from 10%) on target already affected by one of your HoT. Each point of Mastery now increases heal potency by an additional 1.45%, up from 1.25%.
#956 Hunter ( / / ) Beast Mastery
now has a 40 yards range, up from 25 yards. Cooldown reduced to 35 sec, down from 1 min.
Marksmanship
now dazes the target for 6 sec, up from 4 sec.
Survival
now increases the chance melee attacks will miss you by 100% instead of increasing your parry chance.
now increases your total Stamina by 5/10/15%, up from 4/7/10%.
now affects up to 4 targets.
#956 Mage ( / / ) Arcane
now prevents spell from that school of magic from being cast for 7 sec, down from 8 sec.
Fire
now increases damage done by all your periodic fire damage effect by 22.4%, up from 20%. Each point of Mastery increases periodic damage done by an additional 2.8%, up from 2.5%.
Frost
now also increases Ice Lance damage by 15%.
now also increases the damage of Frostbolt by an additional 15%.
#956 Paladin ( / / ) Retribution
now deals 135% weapon damage, up from 110%.
is now trainable by all paladins as a base spell.
New Skill - - When reduced below 30% health, you gain the Sacred Shield effect. The Sacred Shield absorbs [1 + 2.8 * AP] damage and increases healing received by 20%. Lasts 15 sec. This effect cannot occur more than once every 30 sec. 30 sec cooldown.
#956 Priest ( / / ) Holy
base healing reduced by 15%, from 3633 - 3838 to 3087 - 3262.
now restores [ 11820 + 6% of Spell Power ] health over 6 sec, down from [ 12848 + 15% of Spell Power ]
now also affects Flash Heal or Greater Heal. Serenity now also procs from Flash Heal, Greater Heal, or Binding Heal. Chastise now procs from both Smite and Mind Spike.
now also procs from a critical hit from any attack.
Discipline
now also procs from a critical hit from any attack.
has an additional effect - In addition, when you cast Power Word: Shield on yourself you are immune to Silence, Interrupt and Dispel effects for 2/4 sec.
Shadow
now increases the damage done by your Shadow Orbs by 21.6%, up from 20%. Each point of Mastery increases damage by an additional 1.5%, up from 1.3%.
#956 Rogue ( / / ) Combat
now increases your Attack Power by 25%, up from 20%.
now also affects Redirect.
Subtlety
no longer affects Evasion
now increases total Agility by 30%, up from 25%. Now increases the percentage damage bonus of Backstab and Hemorrhage by an additional 40%, up from 25%.
now causes all your attacks to bypass 35/70% of that enemy's armor, up from 25/50%.
now also gives your Bleed effects a 50/100% chance to not break your Gouge.
#956 Shaman ( / / ) Elemental
now removes 1 Magic effect, down from 2.
Enhancement
now reduces the mana cost of your beneficial, damaging, and totem spells by 75% instead of reducing the cost of your instant spells.
Restoration
now has a 1 min cooldown, removes Fear, Charm, and Sleep effects from party and raid members within 10 yards, and can be dropped even while the caster is afflicted with such effects.
now gives Party members within 23 yards of the totem 400% of the caster's spirit (excluding short-duration Spirit bonuses).
now costs 33% of base mana, up from 30%.
now has a 0.5 sec cooldown.
now Increases the potency of your direct healing spells by up to 24% (up from 20%), based on the current health level of your target (lower health targets are healed for more). Each point of Mastery increases direct heals by up to an additional 3%. (up from 2.5%)
#956 Warlock ( / / ) Affliction
now has a 40 yards range, up from 30 yards.
now silences the dispeller for 4 sec, down from 5 sec.
Demonology
and now seem to be permanent (no longer lasts 30 mins?)
no longer regenerates the caster's life and increases his/her maximum mana by 10% instead.
now increases the amount of mana granted by Fel Armor by 50/100% instead of the amount of life.
Imp effect has been changed to - Critical strike chance of your cast time Destruction spells increased by 30% for 20 sec.
now also increases the duration fo your Immolate by 6 sec.
now increases the damage done by your demon servants and damage you deal while transformed into a demon by 16% (up from 12%). Each point of Mastery increases damage by an additional 2%. (Up from 1.5%)
Destruction
is now a Tier 2 talent, down from Tier 3.
is now a Tier 3 talent, up from Tier 2. No longer increases your spell haste and now increases your Fire and Shadow damage done by 4/8% for 15 sec after you deal damage with Soul Fire. This effect has a 6 sec cooldown.
effect now deals up to [0 + 6.07% of Spell Power], down from [0 + 7.14% of Spell Power] damage.
now increases all fire damage you deal by 10.8% (up from 10%). Each point of Mastery increases fire damage by an additional 1.35%. (up from 1.25%)
#956 Warrior ( / / ) Fury
now scales from 45% of Attack Power, down from 56.2% of Attack Power.
now scales from 80% of Attack Power, up from 62%.
now deals 145% weapon damage, up from 80%.
now Increases the benefit of abilities that cause or require you to be enraged by 44.8% (up from 37.6%). Each point of Mastery increases enrage effects by an additional 5.6%. (Up from 4.7%)
Arms
now scales from 93% of Attack Power, up from 75% of Attack Power.
now also makes your Charge ability usable in all stances
now increases the damage of "Mortal Strike, Raging Blow, Devastate, Victory Rush and Slam" instead of "Heroic Strike, Cleave, Victory Rush and Slam".
11 янв 2011, 22:48
Серпентос
0
Re: Ку-ка-ре-ку
А прошлые отменили чтоли?
11 янв 2011, 22:51
Tesselhoff
[36.6]
0
Re: Ку-ка-ре-ку
бля лол, метелица поехала
11 янв 2011, 22:53
Sabeer
[2.6]
0
Re: Ку-ка-ре-ку
Цитата:
Heroic Strike now scales from 93% of Attack Power, up from 75% of Attack Power.
АХАХАХАХХА. Если варам понерфят мобильность, но ТАК баффнут дамаг, те, кто сейчас вайнит на варов будут реветь кровью.
11 янв 2011, 22:54
Tesselhoff
[36.6]
0
Re: Ку-ка-ре-ку
Ищу два Лосяша в тринатри. Играем только на топадин.
Ищем спонсора !
11 янв 2011, 22:55
Map
[0.4]
0
Re: Ку-ка-ре-ку
Strength of Soul has an additional effect - In addition, when you cast Power Word: Shield on yourself you are immune to Silence, Interrupt and Dispel effects for 2/4 sec. обратите внимание на это:)
These changes are mostly the results of tooltip comparisons, all the changes might not be there and I suggest that you wait for official notes before you whine or rejoice about something.
Переводится как - эти изменения в основном результаты сравнения тултипов, перед тем как вайнить подождите офф патчнотов
11 янв 2011, 22:57
Maks
0
Re: Ку-ка-ре-ку
Фросткливы инкаминг
11 янв 2011, 22:57
netz
0
Re: Ку-ка-ре-ку
Серпентос писал(а):
А прошлые отменили чтоли?
тоже бы хотелось знать
11 янв 2011, 22:59
Tesselhoff
[36.6]
0
Re: Ку-ка-ре-ку
Чё зачем. Хорошое сравнение. Мне кажется всё правильно сделали. И пристам и магам. дада.
11 янв 2011, 23:00
Dord
[4.4]
0
Re: Ку-ка-ре-ку
11 янв 2011, 23:01
фыфро
0
Re: Ку-ка-ре-ку
яростный выпад апнут обратно?
11 янв 2011, 23:07
Kikkoman
0
Re: Ку-ка-ре-ку
а чего фростов то так испужались, насколько я понял Пальцы будут увеличивать дмг лансов на 20% а не давать x2 дмг, будто цель во фризе ок?
11 янв 2011, 23:08
Xoma
[2.4]
0
Re: Ку-ка-ре-ку
Обменяю на ..
11 янв 2011, 23:09
Never
[8.9]
0
Re: Ку-ка-ре-ку
Kikkoman писал(а):
а чего фростов то так испужались, насколько я понял Пальцы будут увеличивать дмг лансов на 20% а не давать x2 дмг, будто цель во фризе ок? :crab
Спецально для тебя:
11 янв 2011, 23:10
fataLity
[0.2]
0
Re: Ку-ка-ре-ку
Kikkoman писал(а):
а чего фростов то так испужались, насколько я понял Пальцы будут увеличивать дмг лансов на 20% а не давать x2 дмг, будто цель во фризе ок? :crab
Fingers of Frost now also increases Ice Lance damage by 15%.
11 янв 2011, 23:10
Dord
[4.4]
0
Re: Ку-ка-ре-ку
Kikkoman писал(а):
а чего фростов то так испужались, насколько я понял Пальцы будут увеличивать дмг лансов на 20% а не давать x2 дмг, будто цель во фризе ок? :crab
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