Passive - Rage Gene
Q - (Mini Gnar) Boomerang Throw / (Mega Gnar) Bolder Toss
20/17.5/15/12.5/10 sec Cooldown Small Gnar: Throws a boomerang that deals 10/45/80/115/150 ( + T AD ) physical damage and slows movement speed by % for 2 seconds before returning towards Gnar. Enemies hit beyond the first take 50% damage. Big Gnar: Throws a boulder that stops when it hits an enemy, slowing all nearby enemies and dealing 10/50/90/130/170 ( + T AD ) physical damage. If Gnar catches his boomerang or picks up his boulder its cooldown is reduced by 60%
W - (Mini Gnar) Hyper / (Mega Gnar) Wallop
12/11/10/9/8 sec Cooldown Small Gnar: Every 3rd attack or spell on the same target deals an additional 25/30/35/40/45 ( + ) + 6/8/10/12/14% of the target's max health as magic damage and grants Gnar % movement speed that decays over 3 seconds ( Max 70/125/175/225/275 damage vs monsters ). Gnar gains Hyper's speed bonus whenever he turns from Big to Small. Big Gnar: Stuns enemies in an area for 1.25 seconds, dealing X ( + X ) physical damage.
E - (Mini Gnar) Hop / (Mega Gnar) Crunch
18/16.5/15/13.5/12 sec Cooldown Small Gnar: Leaps to a location, gaining 20/30/40/50/60% attack speed for 3 seconds. If Gnar lands on a unit he will bounce off it, traveling further. Deals 20/60/100/140/180 ( + 6% of Gnar's Max Health ) phyiscal damage and slows briefly if the unit landed on was an enemy Big Gnar: Leaps to a location and deals 20/60/100/140/180 ( + 6% of Gnar's Max Health ) phyiscal damage to all nearby enemies on landing. Enemies Gnar lands directly on top of are slowed briefly.
R - GNAR!
120/100/80 sec Cooldown Small Gnar : Passive: Increases Hyper's Momement Speed bonus to X% Big Gnar: Knocks all nearby enemies in the specified direction, dealing 200/300/400 physical damage and slowing them by 60% for 1.5/1.75/2 seconds. Any enemy that hits a wall takes 150% damage and is stunned instead of slowed.